MODERN WARFARE 2: "No Russian"-- the movie! (sorta...)
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Mar 9 2010, 1:03 PM
This one came to my attention via the folks at Kotaku.
Youtube user Michael Barnes has created a machinima utilizing two scenes from Modern Warfare 2's single player campaign. By recording various camera angles from the PC in-game engine, Barnes has spliced together a cinematic retelling of the events we (or at least most of us,) experienced in first-person mode.
There's a larger statement at work here about the blurring wall of narrative in games and film. I'm curious if anyone else was tripped out by a sense of familiarity watching a "film" version of events you experienced from your own POV? How often is it, watching a movie, that you know the exact layout of a house or airport? Or have an instant sense of connection to a character you've "interacted" with? (Ghost, I'm lookin' at you)--
There are days that I feel like Richard Dreyfus in Close Encounters:
Youtube user Michael Barnes has created a machinima utilizing two scenes from Modern Warfare 2's single player campaign. By recording various camera angles from the PC in-game engine, Barnes has spliced together a cinematic retelling of the events we (or at least most of us,) experienced in first-person mode.
There's a larger statement at work here about the blurring wall of narrative in games and film. I'm curious if anyone else was tripped out by a sense of familiarity watching a "film" version of events you experienced from your own POV? How often is it, watching a movie, that you know the exact layout of a house or airport? Or have an instant sense of connection to a character you've "interacted" with? (Ghost, I'm lookin' at you)--
There are days that I feel like Richard Dreyfus in Close Encounters:
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